Casual GameFi may become a hot trend, Game Space will release The Galaxy Plan
Key Points: Game Space is changing its strategy and finding a great chance to focus on casual GameFi.
A series of GameFi regulars creates an efficient ecosystem, similar in effect to DeFi’s “lego” effect.
Game Space plans to launch more than 10 GameFi minigames in the first quarter 2023 and expand to 20 games by Q2.
Despite the bearishness of encryption market, GameFi has suffered significant losses. However, the chain market is still one the fastest-growing segments of the Web3 industry. The number of independent wallets that are actively daily can reach as high 800,000. Game Space hosted the first industry tour a few days ago. The event received only 200,000 interactive retweets from Twitter thanks to the support of Spinterlands and ImmutableX. Nearly 20,000 blockchain players participated in the event and attracted thousands of fans within a week. The competition was broadcast live by Sky Vee, a million-level anchor for chain games, and other industry professionals. After the GameFi V1.0, represented in Axie, faded from the historical stage, the AAA-level large scale GameFi became the most anticipated industry expectation. People hope that high-level chains games will be available to solve the problem of early Play-to-Earn games being boring. It has been over a year since the first generation of chain game. Why is AAA GameFi so difficult to land? Users on the chain still love top-level chain games. However, since GameFi’s rise, AAA-level large-scale, high-quality chain games have been calling constantly. There are too many thunders but not enough rain. Zynga, Ubisoft and other traditional game companies have made prominent announcements about their plans to enter Web3 or GameFi. However, they have not been seen in a while. Michael Cameron, Game Space’s CEO, stated that the threshold for creating a AAA-level MMORPG game chain game is very high. Only teams with a funding amount of more 50 million US dollars might be able to get into this queue. The bear market effect, long R&D cycles, difficulty in realizing money, and the long R&D process are all key reasons. Michael Cameron, CEO of Game Space, once launched the first GameFi as a Service (GaaS) to address the high participation thresholds for early GameFi users as well as closed-loop transactions. He wanted to provide fast chain reform solutions for traditional GameFi manufacturers. The bear market caused the GameFi industry to suffer from coldness. This slowed down entry to traditional game manufacturers and prevented them from creating new exciting games. Game Space created chain revisions for classic mini-games such as Merge Bird in 2022 to promote the GameFi SDK. Inadvertently, this small move brought nearly 20,000 followers to its official Twitter. Game Space launched “Goat!” in a chain reform of small games that has reactivated old fans. Goat! is a match-3 game. “Goat!” was launched within the first week. Goat! launched online distribution activities in partnership with more than 50 DAOs in different regions of the globe, such as BitKeep and Nawarat. This created a climax that was witnessed in India, Vietnam, and other countries. Goat!” is based upon the classic match-3 gameplay and adds classic NFT avatars with a strong Metaverse and Web3 style. The game doesn’t require complicated operation skills or a deep understanding of complex economic model design. After clearing the level, players will be able to get blind boxes containing different rarities such as gold, silver and brass. Blind boxes can be purchased on the NFT Marketplace and it is possible to issue USDT or Merge Bird NFTs at different levels. Users have been very enthusiastic about participating due to the random incentive provided by the blind box. Twitter data shows that “Goat!” has been viewed more than 6 million times. According to Twitter data, “Goat!” has completed over 6 million rounds, produced more than 1.5 million blind boxes, and issued 1.5 million Merge Bird NTs. Michael was inspired by Goat! Michael was quickly inspired by the playability of popular mini-games. He launched “Magic Pot”, “MythMania”, and others. “Magic Pot”, which consumed more than 1,000,000 Merge Bird NFTs (the largest asset consumption scenario in casual GameFi), was one of them. The blind box incentive in “MythMania” can increase the income by 10x through payment. This allows the platform to achieve continuous profitability. Even though the platform has not yet issued tokens for user incentives, breaking even and maintaining growth are difficult in bear markets. According to statistics, there are more than 4 billion mini-games on the global market. The casual game market will surpass $500 million by 2022. Small games have always been a strong option. Their development cycle is short, but not difficult, and their economic model is simple to design. Mini-games have a 77% user base, with more than 1 billion monthly active users. They are often overlooked by the mainstream market. This is a key advantage over AAA-level games that require complex operations like login and account presets. Game Space’s GaaS SDK lets users log in with traditional Web2 accounts such as Google or Apple accounts without having to purchase tickets. This greatly reduces the barrier for people to participate in blockchain-based games. From “Merge Bird”, to “Goat!” From “Merge Bird” to “Goat!” Michael insists on transforming popular mini-games into casual GameFi. Michael said that based on Game Space’s GaaS SDK, all casual GameFi transformations are currently completed within 7 days, which is an important reason why his team can continue to hunt for market hotspots and achieve breakthroughs.Santosh, a loyal user of Game Space, said:
“Before, I would spend 1-2 hours on Voodoo (a traditional Web2 Mini-Game Platform), but after downloading Game Space, I haven’t been able to play any other platforms games since it has all of my favorite mini-games. I also get daily rewards. Mini-games are a great way for people to have fun and can even make them money. “
The casual GameFiIn addition the simple and enjoyable mini-games, Santhosh was very proud of the “combinability”, of several games on Game Space. He said:
“Goat!” I spend 2-3 hours per day in it! Goat! Blind box, then open ten more times in “MythMania”, a program that usually gives me 10 USDT and 20 level 1 birds. I then synthesize level 20 Bird FFT in “Merge Bird” before finally completing the smelting process in “Magic Pot.” You may still be eligible for 110 USDT. You can earn the fee you pay for opening the blind boxes back.
Santhosh describes how multiple casual GameFis can bring richer gameplay than one large game. DeFi’s last round of bull market success was due to this chemical effect caused by the combination of multiple applications. Uniswap, for example, has developed the AMM protocol. This protocol can be used in many lending platforms like Curve and smart pool projects like YFI to combine the income from various lending agreements. Each project only has a few or many developers, but the vast DeFi format is made up of multiple projects. Game Space’s casual GameFi uses the underlying protocol of the AMM mechanism to create a matrix. Each casual GameFi has its own output and consumption scenarios. The USDT, game props and NFT form an effective superposition. Assets can be used to play any other games at any given time. The blind box from “Goat!” can be used in “Goat!” For example, the blind box obtained in “Goat!” can be used to create “Galaxy Project.” According to him, every boutique casual GameFi that is added will bring an exponential increase in playability for users. Game Space is on the verge to surpass the 100,000 Twitter followers mark. He predicts that the casual GameFi strategy will allow for the accumulation of 1,000,000 users within the year. This will prepare for the explosive growth in the bull market in 2024. Michael also plans to open up more platform capabilities. Game Space will soon invite smaller game development teams to use the platform quickly to bring new gameplay to the platform and share the growth dividends of casual GameFi. The “Galaxy Project’ game products must be polished, modern, and timeless, while still maintaining a smooth user experience and sufficient popularity. He will also collaborate with partners to explore future-oriented games and explore Social GameFi with DID. Michael said that what got him most excited was the new slogan that the team came up with – to make Web3 happy one more hour each day. This is his strength and motivation. We encourage you to do your research before investing.Join us to keep track of news: https://linktr.ee/coincuHaroldCoincu NewsTags: AAACasual GameFiClick-to-playDeFiGalaxy PlanGame SpaceGameFiGameFi SDKMerge Bird